Table Of Content
- How to Open the Morgue Door in the House of Healing in Baldur’s Gate 3
- In the ominous crevice[edit edit source]
- Dragon’s Dogma 2: “The Sorcerer’s Appraisal” [Quest Guide]
- Baldur’s Gate 3: How to Open the Secret Cellar Door in Ornate Wooden Hatch
- Baldur’s Gate 3: House Of Healing & Morgue Walkthrough & Secrets

The chest is where you can find the Strange Tendril Amulet, a magical amulet that lets you cast Evard’s Black Tentacles. That’s a Level 4 Conjuration spell that deals AOE damage and restrains targets as well. To the south side of the room, next to the small staircase is a hidden wall.
How to Open the Morgue Door in the House of Healing in Baldur’s Gate 3
The Research Notes on the desk will show some thoughts on how to possibly dispel the shadow curse. You can loot the corpse nearby for the Necrotic Laboratory Spare Key, along with some valuables. Reading Olam's Journal on the other desk will inspire Shadowheart. When you're done, exit this room and head to the far west side of the morgue. To get to the eastern entrance, head to the Grand Mausoleum entrance or Waypoint, and then head east.
In the ominous crevice[edit edit source]
Inside this chest, you’ll find the Fleshmelter Cloak which deals 1-4 Acid damage to any enemies that attack you with melee. It’s a nice reward and that makes exploring the Morgue in Baldur’s Gate 3 very worthwhile. That’s how you open the secret door in the House of Healing Morgue in Baldur’s Gate 3. Now go out there and get that loot inside the secret room! Make sure to go check out our guide on how to find the lock to fit the flower key if you haven’t already. He’s out here killing anyone who walks through his door, and his murder sprees are sanctioned by his dear nephew, Ketheric Thorm.
Dragon’s Dogma 2: “The Sorcerer’s Appraisal” [Quest Guide]
Handle that room, then come back to the central room and rinse-and-repeat? After you defeat them, head to the south side of the room to find double doors. The Wooden Caskets inside are empty, but the Heavy Chest, with a lockpicking DC of 14, contains the Bided Time.
Also, if you are looking for more content, then be sure to check out our article on whether you should take coins from Lann Tarv in Baldur’s Gate 3. After visiting the first secret location, go back to the previous room and enter the Double Oak Doors to move on. It won’t take you long to fully explore the location searching for all the items, but there may be some obstacles on the way, such as caustic gas. By following our instructions, you can loot this location completely in a matter of minutes. But once you’re inside, you’ll be faced with some pretty significant questions, including whether or not you should save or kill Shadowheart’s parents.
Prepare accordingly and then surprise them and enter a combat engagement against thirteen Enemies in total, led by a Cursed Kuo-Toa Chief. The minor Enemies won't really be too hard to take down with their small health pools, but the Chief will have a health pool closer to your party's. Take care of the little ones as quickly as you can so you can begin focusing on their leader. After defeating them, loot as much as necessary before you move on. There's a Wooden Chest inside the hut with a substantial amount of gold.
It’s actually pretty obvious with how there’s an outline around it but we don’t say that out loud. Next to it is a button that you can interact or shoot a weapon or a spell at if you’re extra like me. Throw the lever down and you’ll find the door swinging open to reveal a cave. There’s not much to see in here immediately, but head down the stairs and look to the west to see a chest on a small platform. A normal jump won’t quite reach this point, so use Misty Step or Fly to get across.
Baldur’s Gate 3: Unlock the door in the House of Healing Morgue
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It's also possible to ascend the lift near the operating theatre, although this leads to a locked door. A Hospital Library Key can be found in a desk here, along with two locked (DC 10) gilded chests and some minor loot. Now, I walk my main in a straight line, with no saving throw checks.

After that, leave the Necrotic Laboratory and enter the door to the left of the exit. This will take you to a room with a crevice and toxic gas, another interesting secret location. There's Karabasan's Poison on the desk to your left, and a successful Perception check here will reveal a lever in between the two desks. The Tissue and Organ Register will reveal the head surgeon to be Ketheric's uncle. The shelves ahead will have a variety of potions for you to pick up.
This lookout is incredibly unassuming, and you’ll probably walk right past it if you don’t know exactly what you’re looking for. When you arrive at the House of Healing in Baldur’s Gate 3, you must pass a dialogue check to enter, but once inside, you can stroll around freely. What you can do here is, as previously said, obtain the Lute required to awaken Art Cullagh in the Last Light Inn. To do so, you must proceed to the operating room and meet Malus Thorm, the head honcho of the House of Healing. BG3 includes multiple exceptionally well-hidden elements and passageways that you can use to obtain additional goodies.
Finally, there's a trapped Opulent Chest in the northwest corner of the room. Both its disarming and lockpicking DCs are 14, and it contains the Eversight Ring. The lever will now throw the door open, revealing a stinking cave full of corpses. You’ll note that the lever beside the locked door isn’t working.
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