Table Of Content
- Entering from the ominous crevice[edit edit source]
- Dragon’s Dogma 2: “Tensions on the Highroad” [Quest Guide]
- House of Healing Morgue Secret Door
- Baldur’s Gate 3: Unlock the door in the House of Healing Morgue
- Baldur’s Gate 3: Where is the Sharran Lookout
- Dragon’s Dogma 2: “The Sorcerer’s Appraisal” [Quest Guide]
- Notable Loot[edit edit source]

It’s a pleasant bonus, and it makes investigating the Morgue in Baldur’s Gate 3 worthwhile. West of the main building is the entrance to the morgue, guarded by several shadow cursed creatures. And while getting into the general area is easy enough, getting past the locked door is a bit of a hassle. Fortunately, there are three ways to get into the locked door of the House of Healing morgue. You’ll find the locked metal door in the Morgue along the Northern side of the area. Unfortunately, it can’t be destroyed, so brute strength won’t do us any good.
Entering from the ominous crevice[edit edit source]
House of Healing - Morgue - Morgue is a location in Baldur's Gate 3. House of Healing - Morgue is a sub-location of Rivington Town. On this page, you can find related information about the map, quests, enemies, notable items and other useful tips about House of Healing - Morgue - Morgue. But you can also head down to the very bottom of the pit, where you can fight a Hollow Armor and three Fetid Oozes.

Dragon’s Dogma 2: “Tensions on the Highroad” [Quest Guide]

But go into the research lab at the end of the hall, and you’ll find a lever. To get rid of it, interact with the 2 Went on the floor to pass the skill check and open them. When going around the many places in the game, you might find yourself in the House of Healing Morgue. This place is a bit tricky to get to with all the hazards, but once you get here there are more secrets you can find, including a secret door. Keep your eyes on the lever to the left of the middle table.
House of Healing Morgue Secret Door
Let us understand how to unlock the House of Healing Morgue Secret Door in Baldur’s Gate 3 and find out what loot awaits us on the other side. There’s a chest to the left, which is inaccessible unless you have a spell like Dimension Door, Misty Step, or Fly. Once you’re inside the lab, look to the left of the experimentation slab. Option 1, lockpicking, is the worst option for most players.
Dragon’s Dogma 2: “The Phantom Oxcart” [Quest Guide]
Defeating the Hollow Armor will allow you to loot the Protective Plate, which grants resistance to Necrotic Damage. Once you’re past the door, you’ll get a chance at your loot. You can explore the location a bit more to collect some loot, but that’s basically it.
Baldur’s Gate 3: Unlock the door in the House of Healing Morgue
If you haven't yet, and everything's going alright with Wyll's Companion Quest, you'll have a talk with Raphael here. After your conversation to find some graves you can loot for some gold, valuables, or maybe even Scrolls. You can go down the ledges past the graves onto a bridge going north. As you climb down the crevices here, you'll do a Perception check. Passing it will make you aware of the Cursed Kuo-Toas who are hiding and waiting for the right time to strike.
When you first encounter the Sharr lookout in Rivington, you’re given your next instruction. Go to the House of Grief and face the consequences of your actions and try to save your parents. The Sharran Lookout is located in Rivington east near the refugees’ barn. There, you’ll find a shabby tent-like setup next to a well with a man named Ferg Drogher standing underneath it. This man is a peddler of mementos, and, believe it or not, a Sharran. Use Shadowheart to talk to him and he’ll nudge her to the Cloister of Sombre Embrace—a Sharr temple underneath the House of Grief.
Dragon’s Dogma 2: “The Sorcerer’s Appraisal” [Quest Guide]
Baldur's Gate 3: How to open the locked door in the House of Healing Morgue (BG3) - PC Invasion
Baldur's Gate 3: How to open the locked door in the House of Healing Morgue (BG .
Posted: Tue, 22 Aug 2023 07:00:00 GMT [source]
What you really need to do is enter the locked room that’s located on the far western side of the Morgue. This is a DC 18 lock which makes it much easier to open than the metal door. Inside you’ll see a ghastly room full of alchemical bottles and human remains.
Notable Loot[edit edit source]
That’s because the door has a saving throw of 30, which is likely out of reach for most players when they encounter it. But there are better options, and you don’t have to go that far to get to them. To the Left is a small room with a dead Harper with the Necrotic Laboratory Spare Key and a locked chest containing Bided Time. Reading Olam's Journal completes the Inspirational Event Blessed's Final Rest (Acolyte background) and Snuffed Spark (Sage background). Reading the Surgeon's Research Notes completes the Inspirational Event Hippocratic No More (Sage background).
If you entered this area via the Grand Mausoleum, a button on the right statue will open the door to the Morgue. Vaccines prevent serious illness - including many that are easily spread in schools and daycare centers. For more than 200 years vaccines have been saving lives around the world. Once you have the pass to Lower City in hand, you’ll find the House of Grief at the top northwest of the Lower City map. It’s just to the left of Baldur’s Gate waypoint, and right above Lady Jannath’s Estate. Once you’re in the second part of Rivington, you’ll need to get a pass to get into Lower City.
Exit through the double doors, and then head up the short staircase. A successful Perception check will reveal a button on the wall. Pressing it will reveal a hidden room in turn, as the wall slides away. The charred corpse to the right is carrying Firzu's Ring of Trading, while the chest ahead of you contains the Strange Tendril Amulet. When you're done, you can head up the stairs to the east to exit the morgue.
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